This Post is in tandem with a Live Video Presentation. If you are confused, or it seems like information is missing, please watch the video (Link Here). This is not intended to be a tutorial by itself.
This presentation is all about utilizing the functionality of Tiled Map Editor to create 2D maps & Interactive objects for your games. Godot’s tile maps are awesome but they are lacking the finesse for a more speedy workflow. Tiled offers you a much more refined workflow that results in quicker iterations and easier adjustments to your world. We’ll discover how Tiled can be advantageous in your projects, and show you how powerful it can be when it comes to realizing the game world you have dreamt of.